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    Field perceptualBlending

    Specifies the strength of the perceptual blending for the volumetric clouds. This value should be treated as flag and only be set to 0.0 or 1.0.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Specifies the strength of the perceptual blending for the volumetric clouds. This value should be treated as flag and only be set to 0.0 or 1.0.")]
    public ClampedFloatParameter perceptualBlending
    Returns
    Type Description
    ClampedFloatParameter
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