Field perceptualBlending
Specifies the strength of the perceptual blending for the volumetric clouds. This value should be treated as flag and only be set to 0.0 or 1.0.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies the strength of the perceptual blending for the volumetric clouds. This value should be treated as flag and only be set to 0.0 or 1.0.")]
public ClampedFloatParameter perceptualBlending
Returns
Type | Description |
---|---|
ClampedFloatParameter |