Class StaticLightingSky
Class controlling which sky is used for static and baked lighting.
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[ExecuteAlways]
[AddComponentMenu("")]
public class StaticLightingSky : MonoBehaviour
Properties
Name | Description |
---|---|
profile | Volume profile where the sky settings used for static lighting will be fetched. |
static |
Unique ID of the clouds used for static lighting. The unique ID should be for a cloud type that is present in the profile. See CloudSettings.GetUniqueID to get the ID per cloud type. |
static |
Unique ID of the sky used for static lighting. The unique ID should be for a sky that is present in the profile. See SkySettings.GetUniqueID to get the ID per sky type. |