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    Class LitSurfaceInputsUIBlock

    The UI block that represents lit surface input properties. This block is shared for Lit and Layered surface inputs + tesselation variants.

    Inheritance
    object
    MaterialUIBlock
    LitSurfaceInputsUIBlock
    Inherited Members
    MaterialUIBlock.expandableBit
    MaterialUIBlock.header
    MaterialUIBlock.materialEditor
    MaterialUIBlock.materials
    MaterialUIBlock.properties
    MaterialUIBlock.parent
    MaterialUIBlock.FindProperty(string, bool)
    MaterialUIBlock.FindPropertyLayered(string, int, bool)
    MaterialUIBlock.OnGUI()
    MaterialUIBlock.showSection
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Editor.dll
    Syntax
    public class LitSurfaceInputsUIBlock : MaterialUIBlock

    Constructors

    Name Description
    LitSurfaceInputsUIBlock(ExpandableBit, int, int, Features)

    Constructs a LitSurfaceInputsUIBlock based on the parameters.

    Properties

    Name Description
    isSubHeader

    Property that specifies if the scope is a subheader

    Methods

    Name Description
    LoadMaterialProperties()

    Loads the material properties for the block.

    OnGUIOpen()

    Renders the properties in the block.

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