Class DebugDisplaySettings.DebugData
Debug data.
Inherited Members
Namespace: UnityEngine .Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class DebugDisplaySettings.DebugData
Fields
Name | Description |
---|---|
average |
Whether to display the average timings every second. |
color |
Current color picker debug settings. |
compute |
Thickness Layer Index from ComputeThicknessPass. |
compute |
Thickness Scale used for visualization. |
compute |
Thickness Overlap Count from ComputeThicknessPass. |
count |
Display ray tracing ray count per frame. |
debug |
Index of the camera to freeze for visibility. |
debug |
Ratio of the screen size in which overlays are rendered. |
decals |
Current decals debug settings. |
enable |
Enable range remapping. |
false |
Current false color debug settings. |
full |
Index of the light used for contact shadows display. |
full |
Depth Range remapping values for some of the fullscreen mode. Only x and y are used. |
full |
Current full screen debug mode. |
fullscreen |
Current full screen debug mode mip level (when applicable). |
lighting |
Current lighting debug settings. |
line |
The debug mode used for high quality line rendering. |
material |
Current material debug settings. |
max |
Max quad cost for quad overdraw display. |
max |
Max vertex density for vertex density display. |
min |
Minimum length a motion vector needs to be to be displayed in the debug display. Unit is pixels. |
mip |
Current mip map debug settings. |
monitors |
Current monitors debug settings. |
motion |
Whether to visualize motion vector intensity as heat map or greyscale (if off). |
motion |
The scale to apply to motion vector lengths (in Normalized Device Coordinates) to be applied before display. |
screen |
Index of screen space shadow to display. |
show |
Display Show Lens Flare Data Driven Only. |
transparency |
Current transparency debug settings. |
volume |
Current volume debug settings. |
xr |
XR single pass test mode. |
Methods
Name | Description |
---|---|
Get |
Returns the current mip bias override specified in the debug panel. |
Set |
Sets the mip bias override to be imposed in the rendering pipeline. |