Field tint
Controls the white balance color to compensate for a green or magenta tint.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the white balance color to compensate for a green or magenta tint.")]
public ClampedFloatParameter tint
Returns
Type | Description |
---|---|
ClampedFloatParameter |