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    Struct CameraSettings.Volumes

    Defines how the volume framework is queried.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public struct CameraSettings.Volumes

    Fields

    Name Description
    anchorOverride

    If not null, define the location of the evaluation of the volume framework.

    default

    Default value.

    layerMask

    The LayerMask to use for the volumes.

    Methods

    Name Description
    NewDefault()

    Default value.

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