Struct CameraSettings.Volumes
Defines how the volume framework is queried.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct CameraSettings.Volumes
Fields
Name | Description |
---|---|
anchorOverride | If not null, define the location of the evaluation of the volume framework. |
default | Default value. |
layerMask | The LayerMask to use for the volumes. |
Methods
Name | Description |
---|---|
NewDefault() | Default value. |