Field kEnableBlendModePreserveSpecularLighting
Enable Preserve Specular Lighting.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public const string kEnableBlendModePreserveSpecularLighting = "_EnableBlendModePreserveSpecularLighting"
Returns
| Type | Description |
|---|---|
| string |