Field shadowMultiplier
Controls the opacity of the cloud shadows.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Header("Cloud Shadows")]
[Tooltip("Controls the opacity of the cloud shadows.")]
public MinFloatParameter shadowMultiplier
Returns
Type | Description |
---|---|
MinFloatParameter |