Field blurSharpness
Modify the non-temporal blur to change how sharp features are preserved. Lower values leads to blurrier/softer results, higher values gets a sharper result, but with the risk of noise.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public ClampedFloatParameter blurSharpness
Returns
Type | Description |
---|---|
ClampedFloatParameter |