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    Field blurSharpness

    Modify the non-temporal blur to change how sharp features are preserved. Lower values leads to blurrier/softer results, higher values gets a sharper result, but with the risk of noise.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public ClampedFloatParameter blurSharpness
    Returns
    Type Description
    ClampedFloatParameter
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