Field projectionDistance
Backplate's projection distance to varying the cubemap projection on the plate.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Backplate's projection distance to varying the cubemap projection on the plate.")]
public MinFloatParameter projectionDistance
Returns
| Type | Description |
|---|---|
| MinFloatParameter |