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    Class PhysicallyBasedSkyModelParameter

    Physically Based Sky model volume parameter.

    Inheritance
    object
    VolumeParameter
    VolumeParameter<PhysicallyBasedSkyModel>
    PhysicallyBasedSkyModelParameter
    Implements
    ICloneable
    IEquatable<VolumeParameter<PhysicallyBasedSkyModel>>
    Inherited Members
    VolumeParameter<PhysicallyBasedSkyModel>.value
    VolumeParameter<PhysicallyBasedSkyModel>.Interp(PhysicallyBasedSkyModel, PhysicallyBasedSkyModel, float)
    VolumeParameter<PhysicallyBasedSkyModel>.Override(PhysicallyBasedSkyModel)
    VolumeParameter<PhysicallyBasedSkyModel>.SetValue(VolumeParameter)
    VolumeParameter<PhysicallyBasedSkyModel>.GetHashCode()
    VolumeParameter<PhysicallyBasedSkyModel>.ToString()
    VolumeParameter<PhysicallyBasedSkyModel>.Equals(VolumeParameter<PhysicallyBasedSkyModel>)
    VolumeParameter<PhysicallyBasedSkyModel>.Equals(object)
    VolumeParameter<PhysicallyBasedSkyModel>.Clone()
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Serializable]
    public sealed class PhysicallyBasedSkyModelParameter : VolumeParameter<PhysicallyBasedSkyModel>, ICloneable, IEquatable<VolumeParameter<PhysicallyBasedSkyModel>>

    Constructors

    Name Description
    PhysicallyBasedSkyModelParameter(PhysicallyBasedSkyModel, bool)

    constructor.

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