Field dirtTexture
Specifies a Texture to add smudges or dust to the bloom effect.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Header("Lens Dirt")]
[Tooltip("Specifies a Texture to add smudges or dust to the bloom effect.")]
public Texture2DParameter dirtTexture
Returns
Type | Description |
---|---|
Texture2DParameter |