Struct GlobalPostProcessSettings
Project-wide settings related to post-processing.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Serializable]
public struct GlobalPostProcessSettings
Fields
| Name | Description |
|---|---|
| bufferFormat | The texture format to be used for the post-processing passes. |
| k_MaxLutSize | The maximum allowed size for the color grading LUT. |
| k_MinLutSize | The minimum allowed size for the color grading LUT. |
| lutFormat | The texture format to use to store the internal color gradint LUT. |
Properties
| Name | Description |
|---|---|
| lutSize | Project-wide LUT size used for the internal color grading LUT and external LUTs. |