Field RTGIDenoiserRadius
Flag that defines the radius of the first denoiser. The array must have one entry per scalable setting level, and elements must be between 0.001 and 1.0.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0.001, 1)]
public float[] RTGIDenoiserRadius
Returns
Type | Description |
---|---|
float[] |