Field startingPosition
Controls the starting position of the flares in screen space relative to their source. This parameter only impacts regular, reversed and warped flares.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public ClampedFloatParameter startingPosition
Returns
| Type | Description | 
|---|---|
| ClampedFloatParameter |