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    Field aerosolTint

    Single scattering albedo of aerosol molecules (per color channel). The value of 0 results in absorbing molecules, and the value of 1 results in scattering ones.

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    [Tooltip("Specifies the color that HDRP tints aerosols to. This controls the single scattering albedo of aerosol molecules (per color channel). A value of 0 results in absorbing molecules, and a value of 1 results in scattering ones.")]
    public ColorParameter aerosolTint
    Returns
    Type Description
    ColorParameter
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