Field aerosolTint
Single scattering albedo of aerosol molecules (per color channel). The value of 0 results in absorbing molecules, and the value of 1 results in scattering ones.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Specifies the color that HDRP tints aerosols to. This controls the single scattering albedo of aerosol molecules (per color channel). A value of 0 results in absorbing molecules, and a value of 1 results in scattering ones.")]
public ColorParameter aerosolTint
Returns
Type | Description |
---|---|
ColorParameter |