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    Field referenceRotation

    The reference rotation.

    This additional information is used to compute the actual capture position. (usually, the viewer rotation) (ProbeSettings.ProbeType)

    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public Quaternion referenceRotation
    Returns
    Type Description
    Quaternion
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