Field referenceRotation
The reference rotation.
This additional information is used to compute the actual capture position. (usually, the viewer rotation) (ProbeSettings.ProbeType)
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public Quaternion referenceRotation
Returns
Type | Description |
---|---|
Quaternion |