Field simulationFoamAmount
Controls the simulation foam amount. Higher values generate larger foam patches. Foam presence is highly dependent on the wind speed and choppiness values.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Range(0, 1)]
public float simulationFoamAmount
Returns
Type | Description |
---|---|
float |