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    Struct WaterSearchParameters

    Structure that holds the input parameters of the search.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Rendering.HighDefinition
    Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
    Syntax
    public struct WaterSearchParameters

    Fields

    Name Description
    error

    Target error value at which the algorithm should stop.

    excludeSimulation

    Specifies if the search should ignore the simulation.

    includeDeformation

    Specifies if the search should include deformation.

    maxIterations

    Number of iterations of the search algorithm.

    startPositionWS

    World Space Position that the search starts from. Can be used as a hint for the search algorithm.

    targetPositionWS

    Target position in world space that the search needs to evaluate the height at.

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