Struct WaterSearchParameters
Structure that holds the input parameters of the search.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public struct WaterSearchParameters
Fields
Name | Description |
---|---|
error | Target error value at which the algorithm should stop. |
excludeSimulation | Specifies if the search should ignore the simulation. |
includeDeformation | Specifies if the search should include deformation. |
maxIterations | Number of iterations of the search algorithm. |
startPositionWS | World Space Position that the search starts from. Can be used as a hint for the search algorithm. |
targetPositionWS | Target position in world space that the search needs to evaluate the height at. |