Field directionalShadowRayLength
Controls the maximal ray length for ray traced shadows.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Controls the maximal ray length for ray traced directional shadows.")]
public MinFloatParameter directionalShadowRayLength
Returns
Type | Description |
---|---|
MinFloatParameter |