Field temporalAccumulationFactor
Temporal accumulation increases the visual quality of clouds by decreasing the noise. A higher value will give you better quality but can create ghosting.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Temporal accumulation increases the visual quality of clouds by decreasing the noise. A higher value will give you better quality but can create ghosting.")]
public ClampedFloatParameter temporalAccumulationFactor
Returns
Type | Description |
---|---|
ClampedFloatParameter |