docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method SetOverrideRenderFormat

    SetOverrideRenderFormat(bool)

    Allows AOVs to be rendered at the same format/precision as the user allocated buffers.

    Declaration
    public ref AOVRequest SetOverrideRenderFormat(bool flag)
    Parameters
    Type Name Description
    bool flag

    Set to true to override the rendering buffer format

    Returns
    Type Description
    AOVRequest

    A ref return to chain calls.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)