Class HDMaterialProperties
Material property names used in HDRP Shaders.
Inherited Members
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public static class HDMaterialProperties
Fields
| Name | Description |
|---|---|
| kAffectAO | Enable affect AO (decal only. |
| kAffectAlbedo | Enable affect Albedo (decal only). |
| kAffectEmission | Enable affect Emission (decal only. |
| kAffectMetal | Enable affect Metal (decal only. |
| kAffectNormal | Enable affect Normal (decal only. |
| kAffectSmoothness | Enable affect Smoothness (decal only. |
| kAlphaCutoffEnabled | Enable Alpha Cutoff. |
| kAlphaToMask | Obsolete. |
| kBlendMode | Blend Mode. |
| kConservativeDepthOffsetEnable | Enable Depth Offset. |
| kDepthOffsetEnable | Enable Depth Offset. |
| kDistortionBlendMode | Blend Mode for distortion. |
| kDistortionEnable | Enable distortion. |
| kDistortionOnly | Enable distortion only (for Unlit). |
| kDoubleSidedEnable | Enable double sided. |
| kDoubleSidedGIMode | Double sided GI mode. |
| kDoubleSidedNormalMode | Double sided normal mode. |
| kEnableBlendModePreserveSpecularLighting | Enable Preserve Specular Lighting. |
| kEnableFogOnTransparent | Enable Fog on Transparent Materials. |
| kExcludeFromTUAndAA | Exclude from temporal upsamplers and anti aliasing. |
| kOpaqueCullMode | Cull Mode for Opaque Materials. |
| kRayTracing | Is Raytracing supported. |
| kReceivesSSR | Receive SSR. |
| kReceivesSSRTransparent | Receive SSR for Transparent materials. |
| kSupportDecals | Receive Decals. |
| kSurfaceType | Surface Type. |
| kTransparentBackfaceEnable | Enable Back then Front rendering. |
| kTransparentCullMode | Cull Mode for Transparent Materials. |
| kTransparentDepthPostpassEnable | Enable Depth PostPass. |
| kTransparentDepthPrepassEnable | Enable Depth Prepass. |
| kTransparentSortPriority | Transparent material sorting priority. |
| kTransparentWritingMotionVec | Transparent Material Writes Motion Vectors. |
| kTransparentZWrite | Depth Write for Transparent Materials. |
| kZTestModeDistortion | Depth Test for distortion. |
| kZTestTransparent | Depth Test for Transparent Materials. |
| kZWrite | Depth Write. |