Field fixedExposure
Sets a static exposure value for Cameras in this Volume. This parameter is only used when Fixed is set.
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
[Tooltip("Sets a static exposure value for Cameras in this Volume.")]
public FloatParameter fixedExposure
Returns
Type | Description |
---|---|
FloatParameter |