Stores and accesses Unity editor preferences.
На Mac OS X, настройки редактора хранятся в ~/Library/Preferences/com.unity3d.UnityEditor.plist.
On Windows, EditorPrefs are stored in the registry under the HKCU\Software\Unity Technologies\UnityEditor key.
| DeleteAll | Удаляет все ключи и значения из настроек. Используйте с осторожностью. |
| DeleteKey | Removes key and its corresponding value from the preferences. |
| GetBool | Returns the value corresponding to key in the preference file if it exists. |
| GetFloat | Returns the value corresponding to key in the preference file if it exists. |
| GetInt | Returns the value corresponding to key in the preference file if it exists. |
| GetString | Returns the value corresponding to key in the preference file if it exists. |
| HasKey | Returns true if key exists in the preferences. |
| SetBool | Sets the value of the preference identified by key. |
| SetFloat | Sets the value of the preference identified by key. |
| SetInt | Sets the value of the preference identified by key as an integer. |
| SetString | Sets the value of the preference identified by key. |