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BuildOptions

enumeration

Руководство

Описание

Building options. Multiple options can be combined together.

See Also: BuildPipeline.BuildPlayer.

Переменные

NoneВыполнить данную сборку без каких-либо специальных настроек или дополнительных задач.
DevelopmentBuild a development version of the player.
AutoRunPlayerЗапустить собранную игру.
ShowBuiltPlayerShow the built player.
BuildAdditionalStreamedScenesBuild a compressed asset bundle that contains streamed scenes loadable with the WWW class.
AcceptExternalModificationsToPlayerИспользуется при сборке XCode (iPhone) или Eclipse (Android) проектов.
WebPlayerOfflineDeploymentCopy UnityObject.js alongside Web Player so it wouldn't have to be downloaded from internet.
ConnectWithProfilerЗапускать игру с присоединением к профайлеру редактора.
AllowDebuggingAllow script debuggers to attach to the player remotely.
SymlinkLibrariesSymlink runtime libraries when generating iOS Xcode project. (Faster iteration time).
UncompressedAssetBundleDon't compress the data when creating the asset bundle.
EnableHeadlessModeBuild headless Linux standalone.
BuildScriptsOnlyBuild only the scripts of a project.
ForceEnableAssertionsInclude assertions in the build. By default, the assertions are only included in development builds.
ForceOptimizeScriptCompilationForce full optimizations for script complilation in Development builds.