| allowsAlphaSplit | Allow Alpha splitting on the imported texture when needed (for example ETC1 compression for textures with transparency). |
| cubemapConvolution | Convolution mode. |
| cubemapConvolutionExponent | Defines how fast Phong exponent wears off in mip maps. Higher value will apply less blur to high resolution mip maps. |
| cubemapConvolutionSteps | Defines how many different Phong exponents to store in mip maps. Higher value will give better transition between glossy and rough reflections, but will need higher texture resolution. |
| rgbm | RGBM encoding mode for HDR textures in TextureImporter. |
| spriteAlignment | Грань выравнена относительно изображения спрайта. |
| spriteBorder | Border sizes of the generated sprites. |
| spriteExtrude | The number of blank pixels to leave between the edge of the graphic and the mesh. |
| spriteMode | Sprite texture import mode. |
| spritePivot | Pivot point of the Sprite relative to its graphic's rectangle. |
| spritePixelsPerUnit | The number of pixels in the sprite that correspond to one unit in world space. |