Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Moving cloth by directly changing object’s transform is not supported. Cloth is being simulated in world space and does not get any changes you make in transform. In case you really want to move the cloth directly without applying any forces you are free to transform all cloth vertices manually.
Disabling the cloth before changing the transform also works because when you re-activate the cloth, it basically gets re-created in initial state with new transform.
So, when you want to move cloth, you have two options: transform all cloth vertices directly or disable the cloth before setting the transform.