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Animation Transition は,ある Animation State から別のものに切り替えたときに何が起こるかを定義する。任意の時点でアクティブなAnimation Transitionはひとつのみです。
プロパティ:
特徴:
Atomic
遷移がアトミックか(中断が出来ない)
Conditions
いつ遷移がトリガーされるか
Conditionは2つの部分から成ります:
An event parameter or an Exit Time, specifying a number which represents the normalized time of the source state (e.g. 0.95 means the transition will trigger, when we’ve played the source clip 95% through).
A conditional predicate, if needed (for example Less/Greater for floats).