Resources and techniques for projecting materials to act as decals that decorate the surface of other materials.
Topic | Description |
---|---|
Introduction to decals and projection | Understand what decals are, how Unity uses projection to create them, and what you could use projection for. |
Decals in the Universal Render Pipeline | Techniques for using a Decal Renderer Feature or a Decal Projector in the Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info See in Glossary (URP). |
Decals in the Built-In Render Pipeline | Techniques for using a Projector component in the Built-In Render Pipeline. |
How you work with decals and projectors depends on the render pipeline you use.
Feature name | Built-in Render Pipeline | Universal Render Pipeline (URP) | High Definition Render Pipeline (HDRP) |
---|---|---|---|
Decal and projectors | Yes Use the Projector component. |
Yes Use the Decal Renderer Feature. |
Yes Use the Decal Projector. |