You can control how native memory is allocated through using command line arguments, or using the settings in the Unity Editor (Edit > Project Settings > Memory Settings). For information on how to customize native memory allocators, refer to Customizing native memory allocators.
The following table contains information about each allocator setting, plus their command line arguments, and their default values:
These allocators are the ones that Unity uses for most allocations.
Allocator | Description | Command line argument | Default value | |
---|---|---|---|---|
Main Allocator | The primary allocator Unity uses for most allocations. | |||
Main Thread Block Size | Block size of dedicated main thread allocator. | memorysetup-main-allocator-block-size |
16777216 bytes |
|
Shared Thread Block Size | Block size of shared thread allocator. | memorysetup-thread-allocator-block-size |
16777216 bytes |
|
Gfx Allocator | The allocator Unity uses for CPU allocations related to the Gfx system. | |||
Main Thread Block Size | Block size of the dedicated main thread Gfx allocator. | memorysetup-gfx-main-allocator-block-size |
16777216 bytes |
|
Shared Thread Block Size | Block size of the shared thread Gfx allocator. | memorysetup-gfx-thread-allocator-block-size |
16777216 bytes |
|
Other Allocators | ||||
File Cache Block Size | The file cache has its own allocator to avoid fragmentation. This is its block size. | memorysetup-cache-allocator-block-size |
4194304 bytes |
|
Type Tree Block Size | The type trees have their own allocator to avoid fragmentation due to many small allocations. This is its block size. | memorysetup-typetree-allocator-block-size |
2097152 bytes |
|
Shared Bucket Allocator | The bucket allocator shared between the main allocators. | |||
Bucket Allocator Granularity | Step size for buckets in the shared allocator. | memorysetup-bucket-allocator-granularity |
16 bytes |
|
Bucket Allocator BucketCount | Number of bucket sizes. | memorysetup-bucket-allocator-bucket-count |
8 |
|
Bucket Allocator Block Size | Size of memory blocks used for buckets. | memorysetup-bucket-allocator-block-size |
Editor: 8388608 bytesPlayer: 4194304 bytes |
|
Bucket Allocator Block Count | Maximum number of blocks to be allocated. | memorysetup-bucket-allocator-block-count |
Editor: 8 Player: 1
|
The Thread Local Storage (TLS) allocator that handles very short-lived allocations.
Allocator | Description | Command line argument | Default value (in bytes) |
---|---|---|---|
Main Thread Block Size | The initial size for the main thread stack. | memorysetup-temp-allocator-size-main |
Editor: 16777216 Player: 4194304
|
Job Worker Block Size | Size of each job worker in the Unity job system. | memorysetup-temp-allocator-size-job-worker |
E262144 |
Background Job Worker Block Size | Size for each background worker. | memorysetup-temp-allocator-size-background-worker |
32768 |
Preload Block Size | The preload manager stack size. | memorysetup-temp-allocator-size-preload-manager |
Editor: 33554432 Player: 262144
|
Audio Worker Block Size | Each audio worker thread’s stack size. | memorysetup-temp-allocator-size-audio-worker |
65536 |
Cloud Worker Block Size | Cloud worker threads stack size. | memorysetup-temp-allocator-size-cloud-worker |
32768 |
Gfx Thread Blocksize | The main render threads stack size. | memorysetup-temp-allocator-size-gfx |
262144 |
GI Baking Blocksize | Each GI worker thread’s stack size. | memorysetup-temp-allocator-size-gi-baking-worker |
262144 |
NavMeshA mesh that Unity generates to approximate the walkable areas and obstacles in your environment for path finding and AI-controlled navigation. More info See in Glossary Worker Block Size |
Nav meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info See in Glossary worker threads stack size. |
memorysetup-temp-allocator-size-nav-mesh-worker |
65536 |
Fast linear allocator for short lived allocations shared between threads.
Allocator | Description | Command line argument | Default value (in bytes) |
---|---|---|---|
Job Allocator Block Size | The round robin linear thread allocator Unity mainly uses for the job worker threads. | memorysetup-job-temp-allocator-block-size |
2097152 |
Background Job Allocator Block Size | The linear allocator for the background workers that allows longer lived allocations. | memorysetup-job-temp-allocator-block-size-background |
21048576 |
Job Allocator Block Size on low memory platforms | Platforms with less than 2 GB memory use this size for both the job workers and the background jobs. | memorysetup-job-temp-allocator-reduction-small-platforms |
262144 |
Allocators that Unity uses exclusively for the Profiler so that they don’t interfere with the application’s allocation patterns.
Allocator | Description | Command line argument | Default value | |
---|---|---|---|---|
ProfilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info See in Glossary Block Size |
The block size for the main part of the Profiler. | memorysetup-profiler-allocator-block-size |
16777216 |
|
Editor Profiler Block Size | Block size for the Editor part of the Profiler. This isn’t present in players. | memorysetup-profiler-editor-allocator-block-size |
1048576 bytes |
|
Shared Profiler Bucket Allocator | Shared bucket allocator for the Profiler and Editor Profiler allocators. Not present on low memory platforms. |
|||
Bucket Allocator Granularity | Step size for buckets in the shared allocator. | memorysetup-profiler-bucket-allocator-granularity |
16 bytes |
|
Bucket Allocator BucketCount | Number of bucket sizes. For example, if the value is 4, the sizes are 16 bytes, 32 bytes, 48 bytes, and 64 bytes. | memorysetup-profiler-bucket-allocator-bucket-count |
8 |
|
Bucket Allocator Block Size | Size of memory blocks used for buckets. | memorysetup-profiler-bucket-allocator-block-size |
Editor: 33554432 bytesPlayer: 4194304 bytes |
|
Bucket Allocator Block Count | Maximum number of blocks to be allocated. | memorysetup-profiler-bucket-allocator-block-count |
Editor: 8 Player: 1
|