Version: Unity 6.1 Alpha (6000.1)
Language : English
Introduction to Scriptable Render Passes in URP
Add a Renderer Feature to a URP Renderer

Adding pre-built effects via Renderer Features in URP

A Renderer Feature is an asset that lets you add a built-in effect to a Universal Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary
(URP) Renderer, and configure its behavior.

Page Description
Add a Renderer Feature to a URP Renderer Add one of the built-in Renderer Features to a URP Renderer.
Example of creating a custom rendering effect with the Render Objects Renderer Feature An example that draws a silhouette when a character goes behind other objects.
Render Objects Renderer Feature reference Explore the properties and settings of the Render Objects Renderer Feature, to configure how Unity draws objects.

Additional resources

Introduction to Scriptable Render Passes in URP
Add a Renderer Feature to a URP Renderer