Resources and techniques for creating and configuring meshes.
Topic | Description |
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Create a mesh | Create a meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info See in Glossary in the Editor, in a 3D model, or via script. |
Access meshes via the Mesh API | Use the Mesh API to build and configure meshes via script. |
Create a quad mesh via script | Create and configure a quadrilateral mesh from script. |