Version: Unity 6.1 (6000.1)
Language : English
RenderDoc integration
Build profiles

Building and publishing

Build and publish your application.

Topic Description
Build profilesA set of customizable configuration settings to use when creating a build for your target platform. More info
See in Glossary
Use build profiles to build your application for different platforms with unique build configurations.
Build path requirements for target platforms Specify a build path and required file extension, if using command-line arguments.
Include additional files in a build Use the StreamingAssets folder to include additional files in a build.
Customizing the player Modify the Player with the BuildPipeline.BuildPlayer API.
Incremental build pipeline Understand Unity’s build pipeline.
Reducing the file size of a build Tips to reduce the size of the build.

Additional resources

RenderDoc integration
Build profiles