Metal is the standard graphics API for Apple platforms. It’s optimized for Apple devices and provides a low-overhead API for the platforms it supports.
Unity uses Metal graphics for Apple platforms by default so there is no need to perform steps to enable it.
Important: Apple deprecated support for OpenGL and OpenGL ES, and you can’t submit applications that use OpenGL or OpenGL ES to the App Store. You should only use Metal to support Unity applications that run on Apple platforms.
Topic | Description |
---|---|
Metal requirements and compatibility | Understand system requirements and feature compatibility for Metal. |
Debug Metal graphics | Debug Metal-specific graphics issues that arise in your project. |
Optimize Metal graphics | Use Metal-specific graphics optimizations to improve the performance of your application. |