Resources and techniques for using a Physical CameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary component, which has the same camera settings as most 3D modeling applications.
Page | Description |
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Physical Cameras | Understand how a Physical Camera component simulates real-word cameras, including settings such as focal length and sensor size. |
Widen the view with Lens Shift | Offset the camera lens from its sensor horizontally and vertically, to reposition an object in the frame with little or no distortion. |
Crop or stretch the view with Gate Fit | Resources about using the Gate Fit setting to crop, overscan or stretch the camera view. |