When you are developing applications for Windows, you might want to know how to use Visual Studio for project generation or debug your Windows application. This section provides information on how to do these tasks.
Page | Description |
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Visual Studio project generation for Windows Standalone | Introduces Visual Studio project generation for Windows and how to use it. |
Windows debugging | Explains how to debug your Windows Unity project. |
WindowsLowIntegrity | Details the effects of running the Windows player at a Low Integrity level. |
IL2CPP Scripting Backend | Introduces IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building projects for some platforms. More info See in Glossary scripting backendA framework that powers scripting in Unity. Unity supports three different scripting backends depending on target platform: Mono, .NET and IL2CPP. Universal Windows Platform, however, supports only two: .NET and IL2CPP. More info See in Glossary for the Windows platform. |