HDR Output in URP requires you to enable multiple properties to work. These properties allow URP to render scenesA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary correctly with HDRhigh dynamic range
See in Glossary Rendering and then output the HDR values to a display.
To activate HDR output, follow these steps.
Locate the URP Asset in the Project window under Assets > Settings.
Navigate to Quality > HDR and enable the checkbox to enable HDR.
Navigate to Edit > Project Settings > Player > Other Settings and enable the following settings:
Note: Only enable Use HDR Display Output if you need the main display to use HDR Output.
If you switch to a URP Asset that does not have HDR enabled, URP disables HDR Output until you change to a URP Asset with HDR enabled.
Note: When HDR Output is active the color grading mode is HDR by default, even if a different Color Grading Mode is active in the URP Asset.