Version: Unity 6.1 Alpha (6000.1)
Language : English
2D joint constraints
Distance Joint 2D fundamentals

Distance Joint 2D

Techniques and resources for working with Distance JointA physics component allowing a dynamic connection between Rigidbody components, usually allowing some degree of movement such as a hinge. More info
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2D components.

Page Description
Distance Joint 2D fundamentals Understand the Distance Joint 2D component and how it’s used to keep to GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
a set distance apart.
Distance Joint 2D component reference Explore the properties of the Distance Joint 2D.
2D joint constraints
Distance Joint 2D fundamentals