Version: Unity 6.1 Alpha (6000.1)
Language : English
Add an HLSL shader program
Shader input

Duplicate HLSL in multiple programs

To include HLSL code in other HLSLPROGRAM sections, you can use the HLSLINCLUDE directive.

Example

Shader "Examples/ExampleShader"
{
    SubShader
    {

        HLSLINCLUDE
            // HLSL code that you want to share goes here
        ENDHLSL

        Pass
        {                
              Name "ExampleFirstPassName"
              Tags { "LightMode" = "ExampleLightModeTagValue" }

              // ShaderLab commands to set the render state go here

              HLSLPROGRAM
                // This HLSL shader program automatically includes the contents of the HLSLINCLUDE block above
                // HLSL shader code goes here
              ENDHLSL
        }

        Pass
        {                
              Name "ExampleSecondPassName"
              Tags { "LightMode" = "ExampleLightModeTagValue" }

              // ShaderLab commands to set the render state go here

              HLSLPROGRAM
                // This HLSL shader program automatically includes the contents of the HLSLINCLUDE block above
                // HLSL shader code goes here
              ENDHLSL
        }

    }
}

Additional resources

Add an HLSL shader program
Shader input