Explore the properties of the SkyboxA special type of Material used to represent skies. Usually six-sided. More info
See in Glossary ShaderA program that runs on the GPU. More info
See in Glossary Material InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
See in Glossary windows.
Page | Description |
---|---|
6 Sided Skybox Shader Material Inspector Window reference | Reference for the 6 Sided Skybox Shader. |
Cubemap Skybox Shader Material Inspector Window reference | Reference for the CubemapA collection of six square textures that can represent the reflections in an environment or the skybox drawn behind your geometry. The six squares form the faces of an imaginary cube that surrounds an object; each face represents the view along the directions of the world axes (up, down, left, right, forward and back). More info See in Glossary Skybox Shader. |
Panoramic Skybox Shader Material Inspector Window reference | Reference for the Panoramic Skybox Shader. |
Procedural Skybox Shader Material Inspector Window reference | Reference for the Procedural Skybox Shader. |