Version: Unity 6.1 Alpha (6000.1)
Language : English
Attach the Frame Debugger to a built project
Frame Timing Manager

Share information about a rendering event

To help you share information for a particular event, the Frame Debugger window can copy the information in the user interface to the clipboard. It can copy information for a single property, for all the properties in a properties section, or for an entire event. This means you don’t need to take one or multiple screenshots to share the results of a frame capture.

To copy a single property and its values to the clipboard, right-click the property and select Copy Property.

To copy all the properties and their values from a properties section, right-click the properties section header and select Copy All <property type> Properties.

To copy all the information from the rendering event, right-click the event header and select Copy Event Info.

Attach the Frame Debugger to a built project
Frame Timing Manager