Version: Unity 6.1 Alpha (6000.1)
Language : English
Custom physics shape editor reference
Add a secondary texture

Sprite editor secondary textures

The SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary
Editor’s Secondary Textures module can associate additional Textures with edited sprites. A ShaderA program that runs on the GPU. More info
See in Glossary
can then sample these secondary Textures to apply additional effects on the Sprite, such as normal mapping. Secondary Textures are currently only supported by Sprite RenderersA component that lets you display images as Sprites for use in both 2D and 3D scenes. More info
See in Glossary
and are not available for other Renderer components.

Topic Description
Add a secondary texture Add a new secondary texture to a sprite.
Delete a secondary texture Delete a secondary texture from the list.
Custom physics shape editor reference
Add a secondary texture