Property | Function |
---|---|
Color | Define the vertex color of the SpriteA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary Shape geometry, which tints or recolors the Sprite Shape. Use the color picker to set the vertex. See the Color section below this table for examples. |
Mask Interaction | Set how the Sprite Renderer behaves when it interacts with a Sprite MaskA texture which defines which areas of an underlying image to reveal or hide. More info See in Glossary . Refer to examples of the different options in the Mask Interaction section below.
|
Sorting Layer | Set the Sorting Layer of the Sprite Shape geometry, which controls its priority during rendering. Select an existing Sorting Layer from the drop-down box, or create a new Sorting Layer. |
Order In Layer | Set the render priority of the Sprite Shape within its Sorting Layer. Lower numbered Sprite Shapes are rendered first, with higher numbered Sprite Shapes overlapping those below. |
SpriteShapeRenderer
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.