Use the Render Pipeline Converter to convert any of Unity’s built-in Built-In Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
See in Glossary materials and shaders to a URP material and shaderA program that runs on the GPU. More info
See in Glossary. Refer to Shader mappings for more information.
Note: The Render Pipeline Converter makes irreversible changes to the project. Back up your project before the conversion.
If the preview thumbnails in the Project view are not shown correctly after the conversion, try right-clicking anywhere in the Project view and selecting Reimport All.
For SpeedTree Shaders, Unity does not re-generate Materials when you re-import them, unless you click the Generate Materials or Apply & Generate Materials button.
The following table shows which URP shaders the Built-in Render Pipeline shaders convert to when you use the Render Pipeline Converter.
Unity built-in shader | Universal Render Pipeline shader |
---|---|
Standard | Universal Render Pipeline/Lit |
Standard (Specular Setup) | Universal Render Pipeline/Lit |
Standard TerrainThe landscape in your scene. A Terrain GameObject adds a large flat plane to your scene and you can use the Terrain’s Inspector window to create a detailed landscape. More info See in Glossary |
Universal Render Pipeline/Terrain/Lit |
Particles/Standard Surface | Universal Render Pipeline/Particles/Lit |
Particles/Standard Unlit | Universal Render Pipeline/Particles/Unlit |
Mobile/Diffuse | Universal Render Pipeline/Simple Lit |
Mobile/Bumped Specular | Universal Render Pipeline/Simple Lit |
Mobile/Bumped Specular(1 Directional Light) | Universal Render Pipeline/Simple Lit |
Mobile/Unlit (Supports Lightmap) | Universal Render Pipeline/Simple Lit |
Mobile/VertexLit | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Bumped Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Bumped Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Self-Illumin/Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Self-Illumin/Bumped Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Self-Illumin/Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Self-Illumin/Bumped Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Bumped Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Bumped Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Cutout/Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Cutout/Specular | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Cutout/Bumped Diffuse | Universal Render Pipeline/Simple Lit |
Legacy Shaders/Transparent/Cutout/Bumped Specular | Universal Render Pipeline/Simple Lit |