Version: Unity 6.1 Alpha (6000.1)
Language : English
Hardware requirements for the Built-in Render Pipeline
Graphics tiers in the Built-In Render Pipeline

Graphics quality settings in the Built-In Render Pipeline

Resources for understanding and configuring graphics tiers in the Built-in Render PipelineA series of operations that take the contents of a Scene, and displays them on a screen. Unity lets you choose from pre-built render pipelines, or write your own. More info
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Page Description
Graphics tiers in the Built-In Render Pipeline Learn about applying different graphics settings when your application runs on hardware with different capabilities.
Configure graphics tiers in the Built-In Render Pipeline Change the graphics tier settings if you have performance issues, or you want to enable features on lower-end devices.
Hardware requirements for the Built-in Render Pipeline
Graphics tiers in the Built-In Render Pipeline