Version: Unity 6.1 Alpha (6000.1)
Language : English
Create a pop-up window
Create a custom control with two attributes

Use Toggle to create a conditional UI

This example uses a Toggle to create a conditional UI(User Interface) Allows a user to interact with your application. Unity currently supports three UI systems. More info
See in Glossary
.

Example overview

The example creates a custom Editor window with two toggles. You can use the toggles to do the following:

  • Show or hide a label
  • Activate or deactivate a button

You can find the completed files that this example creates in this GitHub repository.

Create the example

To create the example:

  1. Create a Unity project with any template.

  2. In the Project windowA window that shows the contents of your Assets folder (Project tab) More info
    See in Glossary
    , create a folder named Editor.

  3. In the Editor folder, create a C# script file named ToggleExample with the following content:

    using UnityEngine;
    using UnityEditor;
    using UnityEngine.UIElements;
    namespace Samples.Editor.Controls
    {
        public class ToggleExample : EditorWindow
        {
            private Toggle showToggle;
            private Toggle activateToggle;
            private Label labelToShow;
            private Button buttonToActivate;
            [MenuItem("Window/ToggleExample")]
            public static void OpenWindow()
            {
                var window = GetWindow<ToggleExample>("Controls: Toggle Sample");
                window.minSize = new Vector2(200, 170);
                EditorGUIUtility.PingObject(MonoScript.FromScriptableObject(window));
            }
            public void CreateGUI()
            {
                showToggle = new Toggle("Show label")
                {
                    value = true
                };
                activateToggle = new Toggle("Active button")
                {
                    value = true
                };
                labelToShow = new Label("This label is shown when the above toggle is set to On");
                buttonToActivate = new Button(() => Debug.Log("Button pressed!"))
                {
                    text = "Active if above toggle is On"
                };
                rootVisualElement.Add(showToggle);
                rootVisualElement.Add(labelToShow);
                rootVisualElement.Add(activateToggle);
                rootVisualElement.Add(buttonToActivate);
                showToggle.RegisterValueChangedCallback(evt => labelToShow.visible = evt.newValue);
                activateToggle.RegisterValueChangedCallback(evt => buttonToActivate.SetEnabled(evt.newValue));
            }
        }
    }
    
  4. To try the example, from the menu, select Window > ToggleExample.

Additional resources

Create a pop-up window
Create a custom control with two attributes