Deep links are hyperlinks that take a user to a specific location within an app rather than a website. When a user clicks a deep link, the application opens from the designated location, such as a specific sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary in a Unity application. There are two ways to enable deep links for macOS applications: URL schemes and universal links.
For information on how to use deep links and handle them when your application opens, refer to Using deep links.
A URL scheme specifies a link structure that your macOS application refers to. The device opens the application when the user clicks a deep link that matches the URL scheme structure. To add a URL scheme, use the following:
1
.unitydl
to open your application when the device processes a link that starts with unitydl://
.Note: To use multiple URL schemes in your project, increase the value of the Size property.
Universal links are similar to deep links because they open a specific location within an app. However, if the app isn’t installed, a universal link opens a URL in Safari. To enable universal links, refer to Apple’s documentation on Allowing Apps and Websites to Link to Your Content.