This section of the User Manual contains guidance on testing and debugging Android applications.
Topic | Description |
---|---|
Debug on Android devices | Debug your application on an Android device via a USB or wireless connection. |
Android symbols | Generate symbols to help you debug a built Android application. |
Simulate an Android device | Simulate how your application will appear and behave on an Android device. |
Collecting performance data on an Android device | Connect an Android device to Unity and profile your application. |
Unity RemoteA downloadable app designed to help with Android, iOS and tvOS development. The app connects with Unity while you are running your project in Play Mode from the Unity Editor. More info See in Glossary |
Use Unity Remote to view your application on a device without creating a build. |
Application patching | Perform an application patch, rather than a full build, to increase iteration speed. |