Version: Unity 6.1 Alpha (6000.1)
Language : English
Friction Joint 2D component reference
Hinge Joint 2D fundamentals

Hinge Joint 2D

Techniques and resources for working with Hinge JointA physics component allowing a dynamic connection between Rigidbody components, usually allowing some degree of movement such as a hinge. More info
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2D components.

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Hinge Joint 2D fundamentals Understand the Hinge JointA joint that groups together two Rigidbody components, constraining them to move like they are connected by a hinge. It is perfect for doors, but can also be used to model chains, pendulums and so on. More info
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2D component and how it’s used to rotate a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
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around point in space.
Hinge Joint 2D component reference Explore the properties of the Hinge Joint 2D.
Friction Joint 2D component reference
Hinge Joint 2D fundamentals